Comments

Log in with itch.io to leave a comment.

Love the game so far 😍. I once had a situation where I got caught and dropped my whole stack of lock picks for an instant game over. I was thinking it would be nice if we could attempt to trade life for a chance of breaking out of prison. Struggling more would be extra hot, 🥵 and you can keep the odds of success low or progressively worse over time.

Ah, great idea.

No lockpicks but still able to getting out of prison with attached restraints, or able to struggle for spending HP would be cool.

I will positively consider your suggestion. Thank you.

(3 edits)

The game is great but I have two criticisms.

Map knowledge should be kept as well in a save. Losing it on reloading a save is just a pain in ass.

Also, running out of health due to health loss over time shouldn't cause a game over. Just keep it at like 1 so the next hit is a game over instead. Getting an "unwinnable" save because the game's RNG won't give you food is not fun.

Also, what do the binding ropes actually do? The other restrictions are pretty straightforward but I can't figure out what effect the ropes have.

(1 edit)

Oh I see the bug lul map knowledge should save/loaded but it seems it doesn't. I'll fix it now.

Keeping health to small amount and not causing game over seems kinda great idea. I'll try this for temporarily, implementing this mechanic into Normal mode exclusively.

Rope binding restraint will make player deplete her current stamina for 1/4 when she does some action like throwing or reloading. And yes it currently has a minimal effect to gameplay, since my initial thought was like some restraints can cause game difficulty raising significantly, like leg shackles or armbinder, but some just doesn't.

It can be adjusted for balance such as limiting stamina restoration for half amount of max stamina. I will change if I get more complaints or some good ideas for the rope restraint.

Edit:

Ver 1.0.2.13 is now up. The bug for minimap is now fixed. Your suggestion for health loss cap is now implemented for Normal and Hard modes.

Excellent. Thank you.

The game is cool! Some more whipping scenes or implied whipping would be cool, though

how do i change language to English for web version

You can change game language in Config> Display Settings> Language drop-downs.

And also, if you play the web trial version for the first time, it should be set to English for default.

kk sadly it was set to jpn and beat the demo now i'm addicted and wish i had a CC games good and love how some times you get cursed item kinda wish though that if you get caught that the leg and arm restraints didn't get removed to make it harder. is there more then for cursed things in the full game though?

I have a plan for expanding the restraints gameplay from just having one stage, for example you are armbinded or not, to multiple level, such as armbinder(Lock level 0), armbinder(Lock level 1) or more and you are getting harder to unlock if the lock level of specific restraint gets higher.

Currently we just have cursed items and curse from some magic circles. I will also gonna expand the gameplay with implementing fantasy monsters with cursing or binding skills.

sounds fun can't wait <3

The web version goes up to what stage?

It has whole parts of stage 1.

Hey when will the next update will be because i'm just wondering real quick

Early 2025.

oh okay thanks for letting me know

stuck on first stage cause nothings working clicking w by the door and end of the hall but nothing is happening except the door jiggling

(4 edits)

If you are at the higher side of the first stage(where you can reach after you climb up the rope), you mean you found 'A key for somewhere' and ulocked the portcullis, ran through the portcullis and you stuck at the end.

You need to hide inside the room where you can find as soon as you enter the portcullis and wait until the orc bypasses and unlocks the iron lattice door(its actually not unlockable for player, only orcs can do).

Don't forget to close the door when you are hiding. Orcs gonna check your room if it's open.

If this is not your case, please inform me.

(1 edit)

Hey nice game I love how you used a pink haired girl lol but hey keep up the great work Chikuatta :) PS. Will there be more stage's or will  you just add some more things to the stage's or will you be remaking stuff in the game or adding stuff to the game?

Glad you enjoyed the game.

Yeah I will add more stages, more restraints, expanding some gameplay mechanics.

But since im doing almost all, itll take some time. Stage 6 will arrive in early 2025.

Oh okay I can wait for stage 6 :) but hopefully no one rushes you because that happened to one of my fav game dev's so I'ma go and play the game tomorrow since I'm busy right now have a nice day/afternoon/night :)