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Nurtale Nesche
Nesche, a young girl who has fallen into the hands of demons and been turned into a pity possession.
Will she be able to escape safely from the dungeon where the merciless evils roam?
Nesche

The protagonist of the game, who is already a prisoner and a comforter for the demons.
You as Nesche, should escape from prison cell and must find a way out of the dungeon.
During the escape, you will repeatedly caught, sent to prison, and humiliated. But if you have any chance to get out of your prison, you will be able to try to escape as many times as you like.
Patrolling evils

Evils roam in the dungeon, and players can hear their sounds such as footsteps.
But player is not the only one who can hear. Demons can also hear the player's footsteps and actions.
You will be easily get in trouble, if you get sought out.
Item boxes

While exploring dungeon, you will be able to find some item boxes and loot items to prepare for your escape.
Some item boxes will be respawn if you get caught and sent back to prison cell.
Cursed items

Some items will be found as cursed, or even as unidentified which you cannot see whether it's cursed or not.
Cursed items will cause you to wear restraints.
Certain restraints make your game-play very difficult, such as leg shackles will make you unable to run, blindfold will prevent you from seeing mini-map.
The game is currently early-access.
Gallery has force-open button to see H-animations and gameovers.
Please download and try the trial version before purchase.
Total stages : 6
Estimated playtime : 8 hours
Contact
chikubiattack@gmail.com
If you have encountered any kind of bug, your save file will be greatly helpful for debugging.
Save files location :
C:\Users\ (USER NAME) \AppData\LocalLow\ChikuAtta
| Status | In development |
| Platforms | HTML5, Windows |
| Rating | Rated 4.3 out of 5 stars (90 total ratings) |
| Author | Chikuatta |
| Genre | Action |
| Made with | Unity, Aseprite |
| Tags | 2D, Adult, bdsm, bondage, Erotic, Hentai, NSFW, Pixel Art, slave, Tentacles |
| Average session | A few hours |
| Languages | English, Japanese, Korean, Chinese (Simplified), Chinese (Traditional) |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Accessibility | Configurable controls |
| Links | Twitter/X, Blog |
Purchase
In order to download this game you must purchase it at or above the minimum price of $10.96 USD. You will get access to the following files:
Download demo
Development log
- Nurtale Nesche Ver 1.0.3.8 Patch note30 days ago
- Nurtale Nesche ver 1.0.3.7 update33 days ago
- Nurtale Nesche ver 1.0.3.6 update34 days ago
- Nurtale Nesche ver 1.0.3.4 update (and 1.0.3.5)38 days ago
- Nurtale Nesche ver 1.0.3.2(and 1.0.3.3)45 days ago
- Nurtale Nesche ver 1.0.3.1 with bug fixes50 days ago
- Nurtale Nesche ver 1.0.3.0 update54 days ago
- Working on new restraint for stage 6Oct 11, 2024











Comments
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This Game have so much potential and i can not wait for the next Update Great Work Chikuatta
♥️
Guys! There is a petition against payment processors: https://chng.it/MPxSmMFXtf
Hope dies last, please sign it and share it
For those of us in the US there is a bill in congress right now that would make it illegal for any financial service provider to directly or indirectly prohibit or inhibit any legal transaction it's called the fair access to banking act H.R.987 in the house S.410 in the senate call your representatives get it passed
posting it here also so that Chikuatta (or others) can share it on non-english media
also adding this:https://action.aclu.org/petition/mastercard-sex-work-work-end-your-unjust-policy
👍
Biggest fantasy would be to see an auction scene by the slave traders.
我想知道这个平台成人游戏下架了吗
It seems Itch.io started to delist adult games. I don't think my game will survive this disaster too. So unfortunate.
Nah, give it time, man. Not everything is lost. Check my comment above.
Japan is also on Collective shout's ass
lets kick them where it hurts !
💛
Hi, love the game, you have made something really unique with a very interesting gameplay loop.
I have some notes for the developer below:
1) I've been encountering a bug where after Nesche gets caught, the animation transitions to a black screen which then remains, effectively 'freezing' the game.
Nesche never gets the 'wall shackles' status, but rather remains with the 'caught' status, I think she is moved to the wall shackles because you can hear the door closing but the screen remains black and you can't do anything. I think the bug started in 1.0.3.8, but strangely enough even when I go to 1.0.3.7 I still get it when I don't think I did before.
2) After playing the game for a while, I think that it is too easy even on the hardest difficulties. Arrows and lockpicks are too common, hooks to get out of level 2 bindings seem numerous and easy to get to, the fact that containers reset means that it's very easy to amass a full inventory of items (where does Nesche keep them all?).
3) Traps are a very cool mechanic but there needs to be more to them, I think traps should be difficult or impossible to avoid, forcing you to make a decision: take the shortcut or run from an enemy but get hit by the trap, or find another path. My main issue right now is that you can just run past traps, maybe they should have a timing element, like glow on and off forcing you to stop and get the perfect moment to pass rather than just brainlessly running through.
I don't know what the solution is, maybe have less drops, or have enemies not drop items, or have every search of a container after the first produce only cursed items.
The game is at it's strongest when you can't fight the enemies and have to avoid them, Nesche shouldn't be raining death down a hallway with her arrows killing scores of goblins like John Rambo. Maybe consider having the enemies take her weapons and locking them in a room with a patrolling enemy in front?
This is the first such game that I've supported because there is nothing like it and it still has lots of potential. I am excited to see what you come up with in the future, and I hope the strange bug I have gets fixed.
👀
Thanks for your bug report. Can I get your save data?
chikubiattack@gmail.com
I'll check more difficult gameplay on higher difficulty settings and also more traps.
I appreciate the reply, I have heard that adult games have been affected by some change on the website, I hope this doesn't affect your development.
I will send you a save file when I am able to, however keep in mind that I have not been able to reliably reproduce the bug and I am not sure what causes it to happen.
I look forward to more difficulty and more traps.
Okay don't hurry, I'll also seek the bug when I'm done for my pixel animations.
It seems all kinds of adult games including me are delisted from Itch's search engine ;D Thanks for your comment and please cheer other adult games too.
等不及想玩新版本了,请问什么时候出新版本啊,出的时候可以顺便聊一聊后续关卡的计划吗?
I guess the next patch will arrive somewhere on mid-August.
I hope the game page stays up long enough to get the next patch, what with Itch going nuclear against adult games. Godspeed, dev.
Ah, thanks. I assume a lot of h-devs including me are very nervous right now haha.
Thank you for your hard work. This is such a fantastic game
💛
This is a fantastic game, and I appreciate your hard work. I am happy to support you. 💚
♥️
when will the next version come out?
End of this month if all goes well 😊
I have found more than 19
piratepages for free download, how is that possible😩😒🤙...Me after see 19 pirate pages
My face when i need to pay 14€, this gif for the creator...🤙🤙🤙
Can you add some keys? I can't use the keyboard on the phone,thanks
The demo blew my mind out of the water! Your a fantastic developer, keep it up!
♥️
Will the slavegirl suit do more in the future?
It seems to have toys aswell, would be nice if somehow they started vibrating either by traps or randomly, just like the npc girls when you have the holy piercing item.
I have it in my note, but I can't say when it will arrive in the game.
¿Sera posible que algún día pueda crear una traducción al español para el juego? Algún día...
Although it's AI translation, after the Steam release the game will have Spanish.
What other languages will you translate the game into when it comes out on Steam?
We're preparing quite a lot of AI translations including Russian, Thai, Italian, French and more.
Okay
Make a function for the sitting orc in the first stage, so that he sometimes goes to check Nesche, if Nesche is in the room, with some probability she will be raped or put on a collar and taken to the room with the end of the game, where Nesche is raped by 2 orcs in shackles, after which Nesche will be put on shackles again, and if not, the orc will scream that the slave has escaped and will run to look for her in all the rooms, and if he does not find her, he will go to walk from the first part of the first stage to the second, sometimes going into Nesche's room, if he finds her there, he will go to sit again in the room where he was, the same will do the second orc, who is in the second part of the 1st stage (he will run around all the rooms looking for Nesche, and if he does not find her, he will go to walk again), the higher the difficulty, the higher the frequency of checking Nesche.
Since it's the very first stage and it's built as new players can get into the game mechanic, I don't want to overly dump information which players may feel the game is too difficult.
I'll consider your gameplay for the later stages.
Okay
Although you could make a level that teaches players the mechanics of the game, for example, a level where the village where Nesche lived was attacked by orcs and she had to hide, while trying to escape, but eventually she would be noticed, captured and made a slave, at the same time show how Nesche became a slave and let new players get acquainted with the game mechanics before the start of the game itself, and the title of the level itself would be an introduction or something similar, also make a function in the gameplay settings that turns off the training, because I'm tired of seeing this training every time.
接着楼下的玩家说:增加游戏难度感觉不错,现有模式的very hard,对我来说也没有那么难,而无法保存游戏我并不是很想玩,因为我就不能随时保存精彩时刻了,或许增加一个更难的难度使得每次被诅咒时,有概率在现有基础上额外获得一个拘束道具?
You mean you need the game to be mod-friendly.
Hi, is it possible to make another difficulty for this game? For example enemies will not come instantly pick you up when fully restrained? It is now way to easy to get away from the restraints
I'd better make the game mod-friendly.
I think this is a good idea.
Bro will there be a Android version?
I will consider making android version but it will be at least after the game is fully developed.
🥲 just in case is joiplay Port possible?
🥲 just in case is joiplay Port possible?
Unfortunately, Joiplay seems not compatible with Unity games. But I don't think you need Joiplay if I make Android version tho?
Yeh but I think it will take sometime
Can you share your plans for future updates and the future of the game itself, if it's not a secret?
Okay let me try to upload my future plan in the next post.
By upload a post do you mean a new post in the Development log or write a new post in ci-en?
Maybe both I guess?
I found a very big omission in the gameplay, at stage 6 I found a place where the enemies simply did not see me, they either did not reach me, or when they left the corridor in front of me, they did not see me because they did not look at that place, I suggest reworking the AI of the enemies, giving them the opportunity to sometimes enter rooms, make their routes more complex and confusing, for example, an orc walking along his route can suddenly change his walking path or enter a random room, I also suggest making interesting mechanics, the pace of walking and the noise created by enemies will change from time to time, then it will be possible to confuse the player, the higher the difficulty, the higher the chance that the enemy will change the route, enter the room, change the pace of walking or the noise he makes, with these innovations the gameplay will become several times more intense and difficult, I hope that you will correct such an omission in the gameplay, also, I found a possible bug when the slime notices me and I leave help in which it is located, then the mucus seems to forget about my existence.
I won't tell you where this place is, otherwise you'll start using it.
Save and return button does not work in gameplay settings
Thanks for your report. It's fixed on Ver 1.0.3.8.
Addition to the previous proposal, I suggest making different variations of hentai poses, for example, in one, Nesche's legs are wider apart and her hand is lowered, in another variation, Nesche is more inclined, this will be a nice little thing for the players, Nesche can't be raped in the same pose.
I'm waiting to buy this game again on Steam. At first, I was impressed by how the game presented its content, but after Stage 6, I feel this game has a lot of potential. I've been wanting to see a Side-Scroller game with sandbox elements that encourages repeated play like this for a long time. I hope to see more new sandbox features in the future!
💛
玩家建议,我非常喜欢您的游戏,现在游戏内容已经非常丰富了,各种类型的拘束道具和玩法真的很棒,我很喜欢第六章主角通过挣扎脱离口塞监狱的玩法,主角挣扎真的很棒。不知道您有没有计划继续制作后续章节,我希望能给您提供一些小灵感作为参考,1.既然是魔物世界,那么或许可以制作一章女性魅魔欺负主角的一章,感觉会很不错。2.用触手制作的衣服,主角穿上后会持续被刺激,走几步就停下高潮。3.我很喜欢鞭打,如果被抓住了会被吊起来鞭打调教真的会很刺激。4.被鞭打调教的时候主角每被鞭打一次就会很委屈的说:“非常感谢主人的调教,非常感谢,非常感谢您”这样更会有已经被调教过很久了的感觉,感觉真的棒极了。另外,我在首次游戏时会有一些困惑:1.哥布林和兽人的颜色一模一样,我刚开始玩的时候分不太清楚,现在的深绿色一般是传统作品的兽人颜色,哥布林颜色会偏向枯萎的小草颜色,也就是饱和度更低的绿色,但是我想如果进行颜色修改可能对您工作量负担会很大,不过我刚玩游戏的时候确实分不太清楚。2.简体中文下,在第二章手部捆绑时被哥布林发现会被戴上锁链牵引至胖哥布林那里,但是刚被哥布林发现的时候,哥布林说的第一句话没有被汉化翻译,还是说的英文。输入:
Thanks for your suggestions and also the bug report. I think your suggestions are already in high priority(but I think I'll make pet-playing earlier).
Right after entering stage 6 if you enter the 1st room and use the wall restraints after some time a monster will come and leash walk you out to the torture room. This causes you to walk past the 1st event trigger and will result in the main quest never starting. Even if you come back it will not trigger.
Thanks for your report. It will be fixed on the next update.
我真的很喜欢你的游戏,并想给出一些小建议,让它更加完美。
Thank you for your suggestions.
All seems to be good idea. I'll add those in my note.
Downloaded the new update. Every time I am captured by goblins, my screen goes black and never comes back
It seems to do it for a few things. It also black screened when i got caught on the tentacle wall. i could still move my character but the screen was blac
Thanks for the report. I'll check it ASAP.
Can you send me your save file?
chikubiattack@gmail.com
Save files location :
C:\Users\ (USER NAME) \AppData\LocalLow\ChikuAtta
I have an idea for the eighth stage, the dungeon where Nesche is located will be attacked by insects, after defeating all the enemies, they will kidnap Nesche to their hive for reproduction, this stage will be large, will consist of several "sectors", I can name some: the sector where the queen will be, the sector for reproduction and storage of insect eggs (Nesche will be there), the sector where insects will live, each sector will be divided into parts, for example, the insect dormitory sector will be divided into different classes, the stronger the insect, the higher the class of its room, in high-class rooms they provide a personal slave, warehouses, a dining room and other rooms, if Nesche is caught, she will either be brought to a high-class room, or will end up in the sector for reproduction and storage of eggs, the closer Nesche is to the queen, the stronger her opponents will be, I also suggest gradually telling the player the history of this hive, I hope you liked my idea.
Thank you for your suggestions.
I'm actually not much into insects but laying eggs maybe a good choice.
I hear what you're saying
and I understand
But!!!
Man oh man, change your mind please, I need this
I didn't think my suggestion would be SUCH popular, I hope you add my idea to stage 8 because I'm not the only one who wants this, I think a lot of people will like this stage, just don't make it like step 4, I finished it in 10 minutes.
I support this in every way
Give Geny986 a god damn metal
I understand correctly that the 6th and 7th stages, you want to make something like a "free world" or "interaction" out of it. It would be interesting to get interactive with all sorts of devices and environments that would give the main character effects. Pet costumes and so on.
Yes.
I' have a question : there is many hooks in walls. There seems to be a possible interaction since they appear in the effects and make a sound, but ... what are they for?
You need those when you got two stacks of any kind of restraints (and also some lockpicks.
I can't find the save file location for 1.0.3.3, where can I find it?
Save files location :
C:\Users\ (USER NAME) \AppData\LocalLow\ChikuAtta
I'm confused on parrying... can you parry normal orcs? I haven't been able to anywhere. I don't really see a use for the knife outside of cutting the rope because anytime i try to "parry" (I'm a dbd player so I would think I'd know timings? Still not that confident in my timing) nothing happens and I get knocked on contact. Is there something I'm missing? Is it just for the stuff they throw?
If your parry makes enemy stop for about 5 seconds, you are doing right.
I have a question. I don't understand how to get rid of the rope harness. When you first get a rope harness applied, your character says to use the dagger to cut it off. How do you use the dagger to remove the harness?
Try pressing space bar key for about two seconds long when you have dagger.
I have the game open now. I have a dagger. I tried holding down space bar and she did not cut off the ropes. Also, I think i found another bug. I'm in stage 2. I think I have fully explored the level but I haven't found the crossbow
Ok I didn't fully explore. I found a room that has the ghost demon thing and there is a box behind him. Ive lost to him 4 times now. Not sure how to get around it.
Try lure the shadow creature to any light and parry him there.
It worked when I used it with a hook
That seems to be a bug. could you send me your save file?
chikubiattack@gmail.com
Save files location :
C:\Users\ (USER NAME) \AppData\LocalLow\ChikuAtta
Also, you can find your crossbow on the upper floor of the stage. You should find a key, or just get mouthpiece and armbinder and run into a goblin. He will lead you to upper floor.
Will this game be available in Steam at some point?
Oh yes I want to release in about a couple of months. I wish my game doesn't rejected by Steam..
If only Itch had the cloud save feature I would buy more games here...
If it get's accepted but you delay the release, make it enabled for Wishlist, I think the more wishlisted it is the more likely to be shown in people's store page highlights.
Also let us know if it is rejected, I'll buy it here if it doesn't make it to Steam.
Okay, thanks.
How's the Steam release going? any chance of at least wish list support? I don't want to miss it.
Thanks but unfortunately it's delaying a lot and it's complicated(I'm trying to make my own company before the release). My current goal is releasing in this year.
I'm definitely gonna announce my steam page if it's ready so don't worry.
i remember in stage 5 the tentacle barrel room key is from the goblin with the masked orc, but it looks like it doesn't drop the key anymore. The save is when the orc and goblin are on the way to Lily's room for easy testing.
Found another on Stage 6. If you walk to the right (metal gate where the humans introduce) and keep walking, it plays the intro again after exploring the stage. Here is the save.
Thanks for your report! I'll fix the bug in the next update.
Quite nice. The mystery potion mechanic is one I know from Brogue, but I think in this case, it's safer to just not use them and just eat biscuits.
My first run, I don't know why Neche got leg cuffed, blindfolded, and gagged. Does throwing certain potions cause bondage? After all, Neche wasn't captured by the Orcs, and I don't think there are mimics or traps.
Ah. I suppose I used some cursed items; unluckily, I used three in a row. I'd recommend adding some kind of effect that makes it clearer where the restraints come from, though! :)
I hope we have the Android version.
Very nice work with the update! I am encountering some bugs with being chain-leashed by enemies: sometimes if the enemy leashes and brings me to a location, the player character disappears after a sex scene and then the game soft locks. It has so far happened to me in stage 2 after playing normally from a new game, and in stage 6 after using "select stage".
Here is a link to download my save file, I could not find a way to upload it directly to itch.io
Ohh thanks for bug report and your save file! It really helps me a lot.
This has happend to me too
Hey AMAZING JOB! The amount of work you put into this shows alot, and I trust that if you have any delays in updates in the future its for a good reason. Worth the wait!!!
♥️
Hi! I'm enjoying the new content from the update, but wanted to report a couple of bugs. First, I found a situation where Nesche is permanently stuck and bound on the ground after she is caught by another prisoner when the slave trader is dead. The other one was Nesche turning invisible after being taken from her cell and fucked by her captors (on earlier levels).
I'm excited by the new additions and can't wait to see more!!! I had a few other ideas for your consideration as well.
1. Cursed Items that are picked up will randomly shuffle in the stack of the same item. This makes every instance of that item a "?" unless it clearly known. Such as a singular cursed bread.
2. I like the new mechanics for escaping captivity on stage 6, but I think we can make escaping more interesting. I think the more restraints Nesche has on, the greater the increase in health cost it will be for attempting to struggle and escape. Then, I would like to see this mechanic added to the earlier stages. I noticed you already added the escape hooks to the older stages, so the foundation is already there. I think this should convert lockpicks to exclusively be a tool for doors and escaping restraints.
3. Weapons are confiscated on capture. Each stage after obtaining the crossbow could have a location where Neche needs to go to retrieve her weapons (somewhere distant from her holding cell).
4. More places to hide, especially in long stretches of hallways. Places where Neche can restrain herself to the wall, or enter a cage, etc... This will give a bound Nesche a bit more options.
Thank you for your incredible efforts on the game so far! And congratulations on finishing stage 6!
Thanks for your report! I'll check those as soon as possible.
If you encountered any kind of bug, please quit and restart the game exe.
Currently bugs are mainly comming from save/load. I suggest you not to use for the version.
Sorry and thanks
Check out Ci-en, the game will be updated in two days!!!
Maybe update upcoming same time as Deltarune ?