Nesche, a young girl who has fallen into the hands of demons and been turned into a pity possession.

Will she be able to escape safely from the dungeon where the merciless evils roam?


Nesche


The protagonist of the game, who is already a prisoner and a comforter for the demons.

You as Nesche, should escape from prison cell and must find a way out of the dungeon.

During the escape, you will repeatedly caught, sent to prison, and humiliated. But if you have any chance to get out of your prison, you will be able to try to escape as many times as you like.


Patrolling evils

Patrolling Evils

Evils roam in the dungeon, and players can hear their sounds such as footsteps. 

But player is not the only one who can hear. Demons can also hear the player's footsteps and actions. 

You will be easily get in trouble, if you get sought out.


Item boxes

While exploring dungeon, you will be able to find some item boxes and loot items to prepare for your escape.

Some item boxes will be respawn if you get caught and sent back to prison cell.


Cursed items

Some items will be found as cursed, or even as unidentified which you cannot see whether it's cursed or not.

Cursed items will cause you to wear restraints.

Certain restraints make your game-play very difficult, such as leg shackles will make you unable to run, blindfold will prevent you from seeing mini-map.


The game is currently early-access.

Gallery has force-open button to see H-animations and gameovers.

Please download and try the trial version before purchase.

Total stages : 5

Estimated playtime : 6 hours


Contact

X (twitter)

Ci-en

chikubiattack@gmail.com

Please feel free to contact me with your lewd ideas.

If you have encountered any kind of bug, your save file will be greatly helpful for debugging.

Save files location :

C:\Users\ (USER NAME) \AppData\LocalLow\ChikuAtta

Updated 12 days ago
Published 21 days ago
StatusIn development
PlatformsWindows, HTML5
Rating
Rated 3.9 out of 5 stars
(11 total ratings)
AuthorChikuatta
GenreAction
Made withUnity, Aseprite
Tags2D, Adult, bdsm, bondage, Erotic, Hentai, NSFW, Pixel Art, slave, Tentacles
Average sessionA few hours
LanguagesEnglish, Japanese, Korean, Chinese (Simplified), Chinese (Traditional)
InputsKeyboard, Mouse, Gamepad (any)
AccessibilityConfigurable controls
LinksTwitter, Blog

Purchase

Buy Now$13.70 USD or more

In order to download this game you must purchase it at or above the minimum price of $13.70 USD. You will get access to the following files:

Nurtale Nesche 1.0.2.13 (En_Default).zip 150 MB

Download demo

Download
Nurtale Nesche Trial 1.0.2.13 (En_Default).zip 135 MB

Development log

Comments

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Love the game so far 😍. I once had a situation where I got caught and dropped my whole stack of lock picks for an instant game over. I was thinking it would be nice if we could attempt to trade life for a chance of breaking out of prison. Struggling more would be extra hot, 🥵 and you can keep the odds of success low or progressively worse over time.

Ah, great idea.

No lockpicks but still able to getting out of prison with attached restraints, or able to struggle for spending HP would be cool.

I will positively consider your suggestion. Thank you.

(3 edits)

The game is great but I have two criticisms.

Map knowledge should be kept as well in a save. Losing it on reloading a save is just a pain in ass.

Also, running out of health due to health loss over time shouldn't cause a game over. Just keep it at like 1 so the next hit is a game over instead. Getting an "unwinnable" save because the game's RNG won't give you food is not fun.

Also, what do the binding ropes actually do? The other restrictions are pretty straightforward but I can't figure out what effect the ropes have.

(1 edit)

Oh I see the bug lul map knowledge should save/loaded but it seems it doesn't. I'll fix it now.

Keeping health to small amount and not causing game over seems kinda great idea. I'll try this for temporarily, implementing this mechanic into Normal mode exclusively.

Rope binding restraint will make player deplete her current stamina for 1/4 when she does some action like throwing or reloading. And yes it currently has a minimal effect to gameplay, since my initial thought was like some restraints can cause game difficulty raising significantly, like leg shackles or armbinder, but some just doesn't.

It can be adjusted for balance such as limiting stamina restoration for half amount of max stamina. I will change if I get more complaints or some good ideas for the rope restraint.

Edit:

Ver 1.0.2.13 is now up. The bug for minimap is now fixed. Your suggestion for health loss cap is now implemented for Normal and Hard modes.

Excellent. Thank you.

The game is cool! Some more whipping scenes or implied whipping would be cool, though

how do i change language to English for web version

You can change game language in Config> Display Settings> Language drop-downs.

And also, if you play the web trial version for the first time, it should be set to English for default.

kk sadly it was set to jpn and beat the demo now i'm addicted and wish i had a CC games good and love how some times you get cursed item kinda wish though that if you get caught that the leg and arm restraints didn't get removed to make it harder. is there more then for cursed things in the full game though?

I have a plan for expanding the restraints gameplay from just having one stage, for example you are armbinded or not, to multiple level, such as armbinder(Lock level 0), armbinder(Lock level 1) or more and you are getting harder to unlock if the lock level of specific restraint gets higher.

Currently we just have cursed items and curse from some magic circles. I will also gonna expand the gameplay with implementing fantasy monsters with cursing or binding skills.

sounds fun can't wait <3

The web version goes up to what stage?

It has whole parts of stage 1.

Hey when will the next update will be because i'm just wondering real quick

Early 2025.

oh okay thanks for letting me know

stuck on first stage cause nothings working clicking w by the door and end of the hall but nothing is happening except the door jiggling

(4 edits)

If you are at the higher side of the first stage(where you can reach after you climb up the rope), you mean you found 'A key for somewhere' and ulocked the portcullis, ran through the portcullis and you stuck at the end.

You need to hide inside the room where you can find as soon as you enter the portcullis and wait until the orc bypasses and unlocks the iron lattice door(its actually not unlockable for player, only orcs can do).

Don't forget to close the door when you are hiding. Orcs gonna check your room if it's open.

If this is not your case, please inform me.

(1 edit)

Hey nice game I love how you used a pink haired girl lol but hey keep up the great work Chikuatta :) PS. Will there be more stage's or will  you just add some more things to the stage's or will you be remaking stuff in the game or adding stuff to the game?

Glad you enjoyed the game.

Yeah I will add more stages, more restraints, expanding some gameplay mechanics.

But since im doing almost all, itll take some time. Stage 6 will arrive in early 2025.

Oh okay I can wait for stage 6 :) but hopefully no one rushes you because that happened to one of my fav game dev's so I'ma go and play the game tomorrow since I'm busy right now have a nice day/afternoon/night :)